2. Immersive Technology Strategies
www.davidwortley.com
Key Takeaway
Driven by developments in immersive technologies,
education is undergoing a revolution :-
We are entering the
era of the portable
lifelong personal
coach / mentor
facilitated by a
transformed
relationship
between humans
and technology
3. Immersive Technology Strategies
www.davidwortley.com
Topics
The Prosumer Revolution and our relationship
with technology
Definition and role of Serious Games and
Immersive Technologies
Example Applications
Future Challenges and Trends
Summary and Conclusion
15. Immersive Technology Strategies
www.davidwortley.com
Humanising Technology
To love and be loved vs devoid of emotion
Treated as individual vs one size fits all
Easy to get on with vs unnatural interfaces
Be remembered vs blank pages
To discover new things vs repeat existing things
To be understood vs Memorisation of facts
To be Connected vs Self sufficiency
Motivated and challenged vs Repetition
To create new things vs standard responses
Human Needs Machine Features
16. Immersive Technology Strategies
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Are Immersive Applications
Humanising Technology ?
Delivering more control over our lives, our world and
our relationships – giving us access to a global network –
building personalised relationship with our technologies
18. Immersive Technology Strategies
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Serious games have been defined as games whose
primary purpose is not entertainment but which have
been developed for a potentially serious benefit or
outcome. It might also include entertainment games
that have been intentionally re-purposed to deliver
serious outcomes
This definition is not always helpful because it does
not reflect or embrace the full range or potential of
technologies which create or use immersive
experiences to deliver serious benefits. These
applications may not use gameplay at all.
22. Immersive Technology Strategies
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Serious Games are Our Personal Choice
Serious Games are where we choose to spend our
discretionary time, attention and finances which makes them
very important commercially and developmentally
25. Immersive Technology Strategies
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Immersive Technologies
Games Virtual Worlds Social Networks
Immersive Technologies make serious games an
attractive, accessible and affordable space in which to
devote our discretionary time, attention and money
26. Immersive Technology Strategies
www.davidwortley.com
The Importance of Immersive Technologies
Immersive Technologies are hugely important because of three
main factors – commercial potential, societal disruption and
technological innovation
28. Immersive Technology Strategies
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What are the Key Features ?
Personalisation / relevance
Interface and Ubiquity
Cost in time and money
Ability to control / shape
Richness of experience
Challenge / motivation
Intrinsic and extrinsic rewards
57. Immersive Technology Strategies
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Who do we learn most from ?
Technology can help us disseminate information to a global
network of learners and through repetition develop skills and
memory but humans have traditionally inspire us, influence us,
motivate us, shape our attitudes and behaviours and help us to
imagine, innovate, dream, discover, desire and act.
59. Immersive Technology Strategies
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The Multi-Tasking Generation
There is medical evidence to indicate that the
brains of young people are becoming increasingly
“hard-wired” for multi-tasking - making them able
to handle (and expect) multiple simultaneous
information sources and to make judgements on
which sources to give attention to.
How can/should society respond to this ?
60. Immersive Technology Strategies
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What does Education need from Technology ?
In a rapidly changing Knowledge Society, Education needs tools
and technologies to inspire us, influence us, motivate us, shape
our attitudes and behaviours and help us to imagine, innovate,
dream, discover, desire and act.
63. Immersive Technology Strategies
www.davidwortley.com
Key Takeaway
Driven by developments in immersive technologies,
education is undergoing a revolution :-
We are entering the
era of the portable
lifelong personal
coach / mentor
facilitated by a
transformed
relationship
between humans
and technology
64. Immersive Technology Strategies
www.davidwortley.com
What will this mean in practice ?
Personalised learning
Intelligent persistent lifelong profiling
Collaborative peer to peer learning
Learning by discovery
Virtual worlds linked to real world data
Tutor/Mentor/Coach tools for content
Learning communities
Serious Games linked to societal issues